Monthly Archives: February 2011

Export 3D Models as SVG

Have you ever tried to design a logo or icon that displays an object in 3D? If you did, you would know how difficult it is to accurately draw a 2D projection of a 3D object. What is more frustrating … Continue reading

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Color Palette usability

3DTin has a color palette at the bottom. It shows 5 most recently used colors and a cube in the leftmost corner that is of the color that is currently chosen. When user would click on the cube a large … Continue reading

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Volume estimate

It comes handy to know how much space your model occupies if you are planning to eventually print it. To help you with that, the export dialog now shows the extents of your model. Because the OBJ and STL file … Continue reading

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Furniture planning

One of the uses of 3DTin is to quickly visualize your furniture planning. Some users are really making some nice pieces of furniture. So I decided to showcase them in this post.  See the full gallery on Posterous Find them … Continue reading

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Recent GUI improvements

See the full gallery on Posterous

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Inflate tool

Remember back in November I backed out the Hammer feature from 3DTin, which used to break the cubes into tiny subcubes that then can be deleted to create finer details in the sketch. It was pretty messy to code. So … Continue reading

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Export smooth models in STL and OBJ

This week has been very exciting. Some users have pushed 3DTin models to new boundaries – they printed them using Makerbot. Check out this ball maze and a castle, printed on Makerbot and designed in 3DTin. There are many more … Continue reading

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